- 4.1 Introduction
- 4.2 The Merge
- 4.2.1 Architecture
- 4.2.2 API
- 4.2.3 Optimistic Sync
- 4.2.4 The Transition
- 4.2.5 Withdrawals
- 4.3 Distributed Validator Technology
- 4.3.1 Multi-party Compute
- 4.3.2 Consensus
- 4.4 Light Clients
- 4.4.1 Syncing
- 4.4.2 Protocol
- 4.5 Sharding
- 4.5.1 Design
- 4.5.2 Specification
- 4.5.3 Data Availability
- 4.5.4 Pricing
- 4.6 Active Research Topics
- 4.6.1 Proofs of Custody
- 4.6.2 Builder / proposer split
- 4.6.3 Consensus changes
- 4.6.4 Executable shards
- 4.6.5 Verkle trees
- 4.6.6 Statelessness
- 4.6.7 Single Secret Leader Election
- 4.6.8 Verifiable Delay Function
- 4.6.9 Post-quantum crypto
- 4.6.10 S[NT]ARK-friendly state transitions